Videogame Session Dynamics
It quite interesting observing a bunch of guys sitting around playing videogames in a competitive environment. The key here is that it has to be competitive, with two or more of the players at a relatively equal level of skill. If there's no competition, the whole process ceases to be fun as attention is diverted elsewhere. There MUST be a singlemindedness towards the task at hand, a sharp focus on doing nothing but defeating and humiliating your best friends.
Many games are played, covering all major genres. There are the first person shooter games (such as Halo) which can involve anywhere from 2 to 16 players. There are the sports games that can involve 2 to 4 players (such as Fifa, Winning Eleven, Topspin tennis) and those which should be played strictly on a one-on-one basis (NBA Live, Madden, Tiger Woods). There are also fun games such as Mario Party which take on a very lighthearted and childish nature of play, but still manage to preserve that all-important competitive edge.
The whole aim of playing videogames is to prove that you are the best player beyond any doubt. Your task is to take on all comers and destroy them, making your friends pass the controller from one person to another and suffering the frustation of never being able to play two games in a row. Trash talk is a necessity, but you must also be able to back it up. If you talk trash and you suck at the game then no one will take you seriously. You will not be considered a threat to the top dogs and will be treated as nothing but cannon fodder or target practice. You will become the easy kill in Halo, the amount of times you're hunted down and killed will seperate the best players since they're too good to kill each other most of the time. You will become the lucky draw in a sports tournament such as Fifa, since playing you usually means easy passage to the next round. You will become the last person to be challenged to a game, the last person allowed to touch the controller in a shotgun scramble for a turn at the beginning of each session. No one will want to be your partner in a 4 player game. You will lose the respect of your friends when it comes to videogames and the only way you can redeem yourself is by getting better.
No, don't go practicing against the computer by yourself at home. Even the most difficult CPUs are no match for the top human players. And no, don't go researching tips and tactics on the Internet.. that's not going to help you. Improvement takes time, effort and heart. You'll have to play your games and get beaten the hell out of.. but you must also learn from every defeat. Everytime you get a chance to play one of the better players, you swallow the bitter pill of losing and make sure you give it a right go. And then, when you're matched against one of the more average players, you use what you learned and aim to beat them. Slowly but surely you will move up the ranks to being a mediocre player, capable of giving a top player a good run for his money if he happens to be having a bad day.
But that's where it stops I'm afraid. If you start off shit, you're never going to become great. Not amongst a respectable group of gamers, that is.. you can't call beating your little sister making it to the top. Becoming a constant winner at videogames is partially genetic, partially early conditioning. If you were big into sports when you were a kid but never really played any videogames then don't expect to be much good at them when you grow older (except if you're really extremely naturally gifted). Good gamers can pick up any new game and beat any other person who's never played it before. They learn how to play the game much faster and after a couple of turns are better than most players. They leave mediocre and poor players eating their dust, frustrated with the steep learning curve they must encounter to become semi-competitive.
I consider myself a damn good gamer. I think I'd be a match for any gamer 20 years old or above. If I've played the game before, chances are I'll beat you. This only applies to those who are 20 years or older, as the younger generation are a different breed. Those kids will school my ass and make me feel useless. My 13 year old cousin once beat me three times in a row while playing Winning 11.. he had the controller in one hand and was eating his dinner with the other.
5 Comments:
funny you brag so much when i whopped you arab ass in halo.
you talk too much smack for someone that plays like a *e7m* girl. (and yes, that was politically incorrect as hell).
but i must admit, you're a better golfer. although new york has been conditioning me :)
-3abood
I won't comment on the videogaming because we both know damn well what the truth is.
I will comment on the golf, however. Thanks for complimenting my game, I've actually gotten quite better lately so I'm looking forward to playing a round with you sometime soon.
Does beating pros at Street fighter versions count? It may have been a streak of luck yet it was fun looking at their embarrassed faces (beaten by a girl! Oh the shame!)
You are forgetting some very important points of gaming... #1: The "re-match bitch" rule... you should be allowed to take your loss into a 3 game series if your opponent agrees. If there are more people waiting in line to play, then your rematch must be rescheduled.. #2: The good gaming day vibe... If you are kicking ass at any sports game, then you could very well be enjoying a day of fortune - take your friends on and bet heavily...
good stuff mo..
Rants,
The "re-match bitch" is actually a much used rule between myself and the other good gamer in the group, my flatmate. We've designated the award "the belt" and in a 3 game series whoever wins the last game (irrespective of the results of the first 2) wins the belt. If you're having a good gaming day, then you can win all three games on the trot and win "immunity" for the belt. That way you can laugh in the face of your opponent, since they can't get "the belt" back for at least 2 hours. A recent introduction has also been a fourth game we called the "karaama" game. It gives the other player one more shot at winning the belt back but at the risk of losing his pride. Nothing feels sweeter than winning a man's pride while wearing the immune belt and then sending him back to his room to the sound of your taunts. We don't apply that rule much now since we realized it inflicts a mortal wound on the loser's soul.
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